Each category captures a different facet of FM synthesis character. The harmonic fingerprints are real. What you sculpt from them is new.
KEYS & E.PIANO
FM Rhodes Collection
Bell-like, metallic, complex overtone structures. These wavetables capture the crystalline character of FM key sounds. Scan through frames to morph between attack transients and sustain harmonics.
BASS & SYNTH
FM Bass Engine
Harmonically dense waveforms with rich lower-overtone movement. FM bass patches produce spectral content that subtractive synthesis cannot replicate. Thick, present, and full of motion.
BELLS & MALLETS
Crystal Bells
Inharmonic FM spectra from bell and mallet algorithms. Overtone ratios shift as you scan through frames. From glass-like purity to detuned metallic complexity.
PADS & STRINGS
FM Atmospheres
Spectral evolutions for textures with distinctly FM organic complexity. Slowly morphing harmonic content that adds depth and movement to any pad patch.
ORGAN & CLAV
Digital Organ Set
Percussive FM algorithms with strong overtone movement in the attack phase. The tonal character of drawbar organs and clavinets captured as scannable wavetable material.
EXPERIMENTAL
Feedback Textures
High-feedback metallic textures from subtle harmonic saturation to chaotic spectral destruction. Sound design material that no subtractive oscillator can produce.